Research Report: Mental Health of Streamers During COVID-19
PAX Online 2021
Do No Harm: Ethical Design for Emotionally Heavy Games
Game Developers Conference 2021 – UX Summit
Mental Health in Games
Beyond Empathy: Empathy Ethics & Design
Games for Change 2018
Good of Games
Games for Change
Ellie Beagle: Therapy Dog
Ellie is a licensed therapy dog who helps canine clients with their puppy problems. Visual novel; in development.
Seeing the Good Side
A hidden numbers game developed in collaboration with the National Institute of Mental Health (NIMH) and American University. The game was designed as a support for anxiety treatment / attentional bias. Currently in trials at NIMH. Click here for more information.
Factitious is a game about spotting fake news. Developed as part of a journalism and gaming initiative, Factitious has been played over 1 million times and widely adopted by journalism and civics educators. Click here for more information.