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Research Report: Mental Health of Streamers During COVID-19

PAX Online 2021

Do No Harm: Ethical Design for Emotionally Heavy Games

Game Developers Conference 2021 – UX Summit

Mental Health in Games

Extra Credits

Beyond Empathy: Empathy Ethics & Design

Games for Change 2018

Good of Games

Games for Change


Ellie Beagle: Therapy Dog

Ellie is a licensed therapy dog who helps canine clients with their puppy problems. Visual novel; in development.

Seeing the Good Side

A hidden numbers game developed in collaboration with the National Institute of Mental Health (NIMH) and American University. The game was designed as a support for anxiety treatment / attentional bias. Currently in trials at NIMH. Click here for more information.


Factitious is a game about spotting fake news. Developed as part of a journalism and gaming initiative, Factitious has been played over 1 million times and widely adopted by journalism and civics educators. Click here for more information.