My first semester as a graduate student in game design and persuasive play has officially ended. I won’t say there weren’t struggles – I’m looking at you 3D modeling class – but overall it has been a transformative semester. I plan to write a more comprehensive, reflective piece of my first semester, but first I wanted to share this brief podcast from It’s All Journalism.
The science of game design is about engagement.
The discussion varies across several topics, most of which are much broader than the ‘journalism’ bucket mentioned in the description below. If you’ve even been curious about the idea of persuasive play, how game designers engineer engagement, or what Mondays from 5:30-8PM have been like for me over the past four months, take a listen.
In this week’s podcast, It’s All Journalism hosts Michael O’Connell and Nicole Ogrysko talk to Lindsay Grace, game designer and associate professor at American University’s Game Lab and Studio. Grace talks about the intersection of news and games design, and how journalists can use games to engage readers and tell stories. He also talks about American University’s new Master of Arts in Game Design program.